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rendering - how do I create a sprite with hard (aliased) edges, but still be antialiased inside? - Blender Stack Exchange
![renderhjs on Twitter: "TexTools Blender version 0.7.0 is released Download: https://t.co/ziXlpO6lUX New features include: - Anti Aliasing - Lock selection - Fixed checker-map tool - Bake to single texture - UI improvements renderhjs on Twitter: "TexTools Blender version 0.7.0 is released Download: https://t.co/ziXlpO6lUX New features include: - Anti Aliasing - Lock selection - Fixed checker-map tool - Bake to single texture - UI improvements](https://pbs.twimg.com/media/DS2tAQeU8AAs7Xi.jpg)
renderhjs on Twitter: "TexTools Blender version 0.7.0 is released Download: https://t.co/ziXlpO6lUX New features include: - Anti Aliasing - Lock selection - Fixed checker-map tool - Bake to single texture - UI improvements
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